#include "Ender.h"

int main(void)
{
	Ender_Element *e;

	ender_init(NULL, NULL);
	ender_loader_load_all();
	enesim_init();
	enesim_image_init();

	e = ender_element_new_with_namespace("button", "fancy");
	ender_element_value_set(e, "dark_color", 0xffff0000, NULL);
	ender_element_value_set(e, "radius", 128.0, NULL);

	enesim_image_shutdown();
	enesim_shutdown();
	ender_shutdown();
}
